The Screecher is hard to hit because usually strategies include waiting for it to attack to be able to hit it, and since it doesn't attack the strategy is nullified. Lurkers will attack normally in retaliation. Sharks and Poison-Puffers won't defend themselves, while Warthogs and Screechers will attack once in retaliation. Nothing will attack the player or raft, including Seagulls attacking the player's Crop Plots and Sharks biting Foundations. Removing items is seven times faster, and the player can use noclip (free-camera) to look around (N key).īased on testing, switching from any Game Mode to Creative will keep items, but it will remove island code and Ocean materials code, making them inaccessible.Ī more relaxed version of Raft where Enemies are no threat. Achievements don't work in Creative Mode. Thirst and Hunger is taken out of the equation. The raft won't move and the shark will swim around but not attack. Plants can be grown and domesticated animals may be spawned at will - including the rare ones. Everything can be crafted for free and is learned from start.
![raft survival sandbox mode raft survival sandbox mode](https://torrent5.net/uploads/posts/igdb/i6riyme25agqsifwxsgi.jpg)
This mode allows the player to create the raft of their dreams without having to gather any Materials. Unlimited supplies and health, allowing you to not focus on surviving but on building.
![raft survival sandbox mode raft survival sandbox mode](https://www.raftgame.net/wp-content/uploads/2017/02/multiplayer-e1486997567355.jpg)
![raft survival sandbox mode raft survival sandbox mode](https://i.ytimg.com/vi/gT-JO9Q-lUs/hqdefault.jpg)
Below is a table with the overview of the modes (Creative is taken out and explained underneath): A lot of parameters depend on the game mode. The Game Mode cannot be changed once selected, unless using mods.